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SUMMARY NOTES of the key concepts in: Chapter 10, ‘Communities of Practice’ – Wenger |
PART 2: LEARNING ARCHITECTURES
Need a skeletal architecture for learning (purpose of a conceptual architecture is to lay down the general principles of design ie state what needs to be in place)
So must recast the conceptual framework, laying out the basic questions that must be addressed and basic components that must be provided for a design of learning. Conceptual architecture can guide design by outlining:
- i) general questions, choices and tradeoffs to address
- ii) general shape of what needs to be achieved – basic components and facilities to provide
A. DIMENSIONS (of the ‘space’ of design for learning)
1. Participation & Reification (which are dimensions of both practice and identity)
- both avenues for influencing the future (whether person or practice)
- ensures some artifacts in place: tools, plans, procedures
- makes sure right people are at the right place in the right kind of relation to make something happen
- design cannot be a choice between these two – design for practice must be distributed between participation and reification (realization depends on how these two fit together)
- therefore design involves decisions about how to distribute between these two: what to reify, when and with what forms of participation, who to involve and when and with respect to what forms of reification
- this means trade-offs: rigidity vs adaptability, partiality of people vs ambiguity of artifacts etc Continue reading →